In theory, both sets must be catered for equally in practice, as I sat down to play a beta version on an Xbox One, that's not the case yet.įurther Reading Xbox Play Anywhere: Buy the game once, play on Xbox One and PC (multiplayer too)įor the most part, this is a game that-eight months before launch, at least-has the same wider feel as its predecessor. No longer can the design team overlook mouse and keyboard users in favour of the pad player. Now Halo Wars 2 will opt for an even more difficult task: a simultaneous release across Xbox One and PC. Despite its problems, though, Halo Wars was workable enough to be a somewhat fun entry into what is a fiendishly difficult genus to crack. And because RTS games have never really had much success on console, there's far more hand-holding required to relay the basics to players.
RTS games are typically more reliant on the CPU than GPU, so processing power is limited.
The limitations of a control pad compared to a mouse and keyboard make camera movement and unit selection difficult. There are all kinds of problems associated with the console real-time strategy (RTS) game, as the original Halo Wars demonstrated with aplomb back in 2009.